refactor: changed blog cover reference name
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@@ -28,7 +28,7 @@ export function load() {
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entry.desc = entry.metadata.desc as string ?? "Needs Description!!";
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entry.date = Date.parse(entry.metadata.date as string ?? "");
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entry.src_target = (entry.src.includes('https://') || entry.src.includes('http://')) ? '_blank' : '';
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[entry.img, entry.scale = ""] = (entry.metadata?.img as string ?? "blog-1.png").split('|');
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[entry.img, entry.scale = ""] = (entry.metadata?.img_cov as string ?? "blog-1.png").split('|');
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entry.img_bg = entry.metadata.img_bg == "dark" ? "var(--rp-moon-base" : "var(--rp-moon-text)";
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entry.scale = (entry.scale == "") ? "" : "transform: scale(" + entry.scale + "); height:auto;border-radius:0;";
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@@ -4,6 +4,7 @@ date: 2025-09-12
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desc: "The goal was to create an easy to maintain blog with while the main focus relays on keeping the effort
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to write new posts minimal. This is more a ressource summery with tips, than an full tutorial."
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listed: true
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img_cov: blog-1.png
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---
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@@ -2,7 +2,7 @@
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title: Setup up Gitea Runner with Podman in LXC
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desc: "For some time now I already host a gitea instace and now with this blog I finally have some real usage for CI, but setting up gitea actions in an LXC and using Podman instead of Docker Engine was not as straight forward as expected."
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date: 2025-09-17
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img: gitea-logo.png|0.8
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img_cov: gitea-logo.png|0.8
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listed: true
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---
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@@ -5,5 +5,5 @@ src: "https://elkortes.itch.io/catastrophe"
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desc: "I took part in the amazing FemDev Game and helped to creathe this little game.
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My work are the animations, 3d Models and some texturing"
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listed: true
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img: catastrophe.png
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img_cov: catastrophe.png
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---
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@@ -4,6 +4,6 @@ date: 2024-11-26
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src: "https://madeio.net/fox"
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desc: "A WebGL Project wich shows that deffered rendering and volumetric fog is very possible in Three.js"
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listed: true
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img: flame.png
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img_cov: flame.png
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img_bg: dark
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---
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