feat: added sin distortions

This commit is contained in:
2025-09-03 12:59:38 +02:00
parent 8349039167
commit b5f6758400
2 changed files with 6 additions and 1 deletions

View File

@@ -112,8 +112,12 @@ int main(int argc, char **argv) {
glClear(GL_COLOR_BUFFER_BIT);
glUseProgram(shaderProgram);
int aspectLocation = glGetUniformLocation(shaderProgram, "aspect");
glUniform1f(aspectLocation, aspect);
int timeLocation = glGetUniformLocation(shaderProgram, "t");
glUniform1f(timeLocation, 2. * glfwGetTime());
glBindVertexArray(fsq.getVAO());
glDrawArrays(GL_TRIANGLES, 0, 6);