# SDF-Workshop A interactive reveal.js workshop to teach the basics of signed distance field rendering. [Here](https://sdf.madeio.net) are the slides. ## Further reading Big big thanks to [Inigo Quilez](https://iquilezles.org/), a major inspiration to me and my major source to learn about SDF rendering. - [furmula collection](https://iquilezles.org/articles/distfunctions/) - [normals](https://iquilezles.org/articles/normalsSDF/) - [soft shadow](https://iquilezles.org/articles/rmshadows/) - [a creazy sdf scene](https://www.shadertoy.com/view/4ttSWf) (only follow link on a system with a capable gpu) ## Tech Stack - [Reveal.js](https://github.com/hakimel/reveal.js/) - [Codemirror](https://code.haverbeke.berlin/codemirror/dev/) - the shader editor - [Vim Motions](https://github.com/replit/codemirror-vim) - [glsl highlightibg](https://github.com/untopics/codemirror-lang-glsl) - [Svelte (UI Framework/State Management](https://github.com/sveltejs)