
#ifndef MODEL_H
#define MODEL_H

#include "fastmath.hpp"
#include <tuple>
#include <vector>
struct model {
    std::vector<vec3> verts;
    // At 0 vertecie index, at 1 normal index
    std::vector<std::tuple<uint16_t, uint16_t>> faces;
    std::vector<vec3> normals;
    std::vector<vec3> colors;
};

#endif
