feat: optimized triangle testing

This commit is contained in:
2025-12-23 11:13:20 +01:00
parent a43149ec90
commit 1d66ff9551
3 changed files with 52 additions and 41 deletions

View File

@@ -13,6 +13,8 @@ struct polygon {
decimal bounding[4]; // min x, max x, min y, max y
vec3 normals[3];
vec3 colors[3];
vec3 barycentrics;
vec3 boundingBarycentrics;
polygon(const vec3 &v1, const vec3 &v2, const vec3 &v3)
: points{v1, v2, v3}, delta{} {}
@@ -61,13 +63,13 @@ struct polygon {
vec3 avgNormal() {
vec3 result;
for (int i = 0; i < 3;i++) {
for (int i = 0; i < 3; i++) {
result += normals[i];
}
return result * decimal(0.3333);
}
const bool contains(const vec3 &p) {
const bool depContains(const vec3 &p) {
// if (skip)
// return false;
for (int i = 0; i < 3; i++) {
@@ -80,6 +82,14 @@ struct polygon {
}
return true;
}
const bool contains(const vec3 &p) {
if (small)
return true;
else
return (barycentrics[0] >= decimal(-0.01)) &&
(barycentrics[1] >= decimal(-0.01)) &&
(barycentrics[2] >= decimal(-0.01));
}
friend std::ostream &operator<<(std::ostream &os, const polygon &p) {
for (int i = 0; i < 3; i++) {
os << p.points[i];
@@ -87,40 +97,37 @@ struct polygon {
return os;
}
vec3 calcNormal(vec3 barycentrics) {
vec3 result = normals[0] * barycentrics[0] +
normals[1] * barycentrics[1] +
normals[2] * barycentrics[2];
if (result.isSmall())
return normals[0];
else
return result.normalize();
vec3 calcNormal() {
return normals[0] * boundingBarycentrics[0] +
normals[1] * boundingBarycentrics[1] +
normals[2] * boundingBarycentrics[2];
}
vec3 calcColor(vec3 barycentrics) {
return colors[0] * barycentrics[0] + colors[1] * barycentrics[1] +
colors[2] * barycentrics[2];
vec3 calcColor() {
return colors[0] * boundingBarycentrics[0] +
colors[1] * boundingBarycentrics[1] +
colors[2] * boundingBarycentrics[2];
}
decimal calcDepth(vec3 barycentrics) {
return points[0].z() * barycentrics[0] +
points[1].z() * barycentrics[1] +
points[2].z() * barycentrics[2];
decimal calcDepth() {
return points[0].z() * boundingBarycentrics[0] +
points[1].z() * boundingBarycentrics[1] +
points[2].z() * boundingBarycentrics[2];
}
vec3 calcBarycentric(vec3 s) {
void calcBarycentric(vec3 s) {
// if (small)
// return vec3(decimal(0.333), decimal(0.333), decimal(0.333));
vec3 result;
result[0] = (points[1].x() - s.x()) * (points[2].y() - s.y()) -
(points[2].x() - s.x()) * (points[1].y() - s.y());
result[1] = (points[2].x() - s.x()) * (points[0].y() - s.y()) -
(points[0].x() - s.x()) * (points[2].y() - s.y());
result = result * baryFactor;
result[2] = decimal(1.0) - result[1] - result[0];
barycentrics[0] = (points[1].x() - s.x()) * (points[2].y() - s.y()) -
(points[2].x() - s.x()) * (points[1].y() - s.y());
barycentrics[1] = (points[2].x() - s.x()) * (points[0].y() - s.y()) -
(points[0].x() - s.x()) * (points[2].y() - s.y());
barycentrics = barycentrics * baryFactor;
barycentrics[2] = decimal(1.0) - barycentrics[1] - barycentrics[0];
// return result;
return vec3::max(vec3::min(result, vec3(1.0, 1.0, 1.0)),
vec3(0.0, 0.0, 0.0));
boundingBarycentrics = vec3::max(
vec3::min(barycentrics, vec3(1.0, 1.0, 1.0)), vec3(0.0, 0.0, 0.0));
}
};