@@ -3,10 +3,11 @@
#define MODEL_H
#include "fastmath.hpp"
#include <tuple>
#include <vector>
struct model {
std::vector<vec3> verts;
std::vector<uint16_t> faces;
std::vector<std::tuple<uint16_t, uint16_t>> faces;
std::vector<vec3> normals;
};
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