fix: added Buffer resize at window rescale
This commit is contained in:
9
main.cpp
9
main.cpp
@@ -92,6 +92,10 @@ void linkVBO() {
|
||||
glEnableVertexAttribArray(0);
|
||||
}
|
||||
|
||||
void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
|
||||
@@ -100,7 +104,7 @@ int main(int argc, char** argv) {
|
||||
if (!glfwInit())
|
||||
return -1;
|
||||
|
||||
window = glfwCreateWindow(640, 480, "Hello World", NULL, NULL);
|
||||
window = glfwCreateWindow(800, 600, "Hello World", NULL, NULL);
|
||||
|
||||
if (!window)
|
||||
{
|
||||
@@ -119,6 +123,9 @@ int main(int argc, char** argv) {
|
||||
|
||||
glViewport(0, 0, 800, 600);
|
||||
|
||||
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
|
||||
unsigned int shaderProgramm = compShader();
|
||||
unsigned int VAO = initVAO();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user